OPEN TO FULL-TIME ENGINEERING ROLES

I design and own the whole system, from the interface people use to the APIs, data models and integrations that keep it honest.

4+ yrsBuilding and shipping production software
CommerceE-commerce, ERP and payment data flows
End to endDesign, deployment and production monitoring
01About

Most of my work lives where a product's data has to stay correct across systems that were never designed to agree.

I work across the whole stack, but the part I care about most is the layer underneath: the API surface, the data model, and the integrations that decide whether a product's information stays right as it moves between systems.

Everything I've built has been live, with real users and real consequences when it broke. That shapes how I work. I don't hand a project off after design, or even after deploy. I stay on it through testing and into production, watching for what the monitoring tells me when something's gone wrong.

AI agents are part of how I build now, and I'm deliberate about it. The workflows I design are structured and reviewable, so the speed never costs me understanding of the architecture or the code. I've also worked with teammates and stakeholders on getting there themselves, mostly by setting expectations and building process around tools they already had.

The front end gets the same care. It's the part of the system people actually touch, so it has to be as solid as everything underneath it.

02Work

CLICK A ROW TO EXPAND

A multi-tenant headless CMS built to be driven by agents as well as people. It ships a typed delivery API, an MCP server that exposes schema and content operations safely to an agent, and static site hosting built in.

Outcome

This portfolio runs on it. Collections, the public contact form and the deploy pipeline all live in the same workspace.

GETSEDGEMARK.COM ↗

A full rebuild of an escape-room company's website, focused on speed and an intuitive path for visitors browsing their next adventure.

Outcome

Static Astro build with minimal JavaScript, integrated with the client's existing Directus instance, so the team now edits room details and blog posts themselves instead of filing change requests.

THEBUREAUORLANDO.COM ↗

A platform connecting private pilots with flying clubs and rental aircraft that fit their requirements, while helping clubs reach a broader audience of qualified renters.

Outcome

Built iteratively with one other developer on Vue and Supabase. Auth, listings and search shipped first; rental scheduling and instructor coordination are next.

WINGTREX.COM ↗
03Experience
  1. FEB 2026 - JUL 2026

    Associate Software Engineer

    Viewrail · Orlando, FL (Remote)

    Architected a greenfield internal backend platform in Go and React managing e-commerce product data across multiple cloud platforms and a custom ERP. Designed the REST APIs behind a Next.js storefront on headless Commerce Tools, owned production reliability on AWS EKS with CloudWatch and Terraform, and built Python CLI tooling for internal workflows. Partnered with the engineering team to refine custom agent skills and build an agentic development workflow covering the full development cycle, tuning model usage to balance engineering efficiency, cost and output quality.

  2. APR 2024 - FEB 2026

    Web Developer

    Shoot Straight Inc. · Apopka, FL

    Wrote backend logic and Laravel controllers covering REST integrations, authentication and data handling for customer-facing sites and internal business tools. Built and integrated a headless commerce backend against BigCommerce Open Checkout, connecting order and checkout data to the front end and internal systems, and owned features from design through deployment.

  3. AUG 2023 - DEC 2023

    Software Engineer Intern

    Make Real Inc. · Orlando, FL

    Built or contributed to five Unity and Godot games for The Bureau, the company's flagship escape-room venue. Wrote engine-level tooling to connect game logic with physical room hardware, including a forked serial input library for Godot 3.7 driving props, locks and sensors. Developed a reusable WebSocket abstraction layer connecting games to the venue's room-control server, later adopted as shared infrastructure across the studio's other Godot projects. On a small team, that came with real ownership over the game and tooling architecture.

04Stack
Backend & languages
GoPythonPHPLaravelTypeScriptJavaScriptSQLMySQLREST API designRelational data modeling
Cloud & DevOps
AWSEKSCloudWatchDockerTerraformGitHub ActionsCI/CDGit
Systems integration
Commerce ToolsBigCommerce Open CheckoutCustom ERP integrationsPayment & checkout flowsHeadless commerce
Frontend
ReactNext.jsAstroTailwind CSSBladeResponsive & accessible UI
AI & agent engineering
Claude CodeOpenCodeCustom agent skillsAgentic workflow designPrompt and token optimizationMCPTeam AI enablement
05Contact

Open to full-time engineering roles, and always happy to talk shop. Send the details and I'll answer every real email.

martinezashton03@gmail.com

Hiring for a project?

Have a project in mind? My client work runs through Vektra Digital.

Vektra Digital ↗
BUILT WITH ASTRO & SEDGEMARK